iOS SDK Integration

Before You Start
We support iOS versions 8+.
In case using XCode version lower than 9.3, we suggest archiving with ‘bitcode‘ disabled.
In case using XCode version lower than 10.3 and having problems to build you project, please contact your account manager.

The download, use and access to the SDK is subject to the ironSource Mobile SDK Publisher Online Terms & Conditions. If you do not agree to the terms of ironSource Mobile SDK Publisher Online Terms & Conditions, do not download, access, or use the SDK, or the underlying services.

Step 1. Add the SDK to Your Project

ironSource supports both Cocoapods and manual download mechanisms to integrate our SDK:


 is a dependency manager for Objective-C and Swift; it automates and simplifies the SDK integration process. See the CocoaPods Guide on Getting Started and Using CocoaPods for more information.

To integrate our SDK with Cocoapods, enter the following line in your podfile:

pod 'IronSourceSDK','6.14.0'

Manual Download

Follow these steps to add the ironSource SDK to your project:

  1. Download iOS SDK Version 6.14.0
    After you download the SDK; unzip it and add IronSource.framework into your Xcode Project.
  2. Add Linker Flags
    Add the following linker flag to the build settings at:
    Target ➣ Build Settings ➣ Linking ➣ Other Linker Flags:

App Transport Security Settings

Important! In iOS 9, Apple added in controls around ‘ATS’. To ensure uninterrupted support for ironSource ad delivery across all mediation networks, it’s important to make the following changes in your info.plist:

  • Add in a dictionary called ‘NSAppTransportSecurity‘. Make sure you add this dictionary on the ‘Top Level Key‘.
  •  Inside this dictionary, add a Boolean called ‘NSAllowsArbitraryLoads‘ and set it to YES.ats

    • Make sure that your info.plist does not contain any other exceptions besides ‘NSAllowsArbitraryLoads‘, as this might create a conflict.
    • Find more information on ATS here.


ironSource Mediation Demo App

The Integration Demo application demonstrate how to integrate the ironSource Mediation in your app.

Download iOS Demo Application

Step 2. Set The Delegates

  1. Import the necessary files:
    #import "IronSource/IronSource.h"
    Download the IronSource-Bridging-Head.h. Then, go to Targets ➣ Build Settings ➣ Objective-C Bridging Header and add the path to your bridging header file.

    For Swift, find detailed instructions and download the header file here.

  2. Set Delegates

    The ironSource SDK fires several events to inform you of your ad unit activity. To receive these events, register to the delegates of the ad units you set up on the ironSource platform.

    Rewarded Video
    [IronSource setRewardedVideoDelegate:yourRewardedVideoDelegate];
    [IronSource setInterstitialDelegate:yourInterstitialDelegate];
    [IronSource setOfferwallDelegate:yourOfferwallDelegate];
    Rewarded Video

Step 3. Initialize the ironSource SDK

ironSource supports optional SDK settings such as UserID and Segments that must be configured before you initialize the SDK. See our guide on Advanced Settings for setup instructions.

Note: If you’re serving the Offerwall ad unit or using server-to-server callbacks to reward your users with our rewarded ad units, you must set the UserID.

Init the SDK

You can initialize the SDK in two ways.

  1. We recommend this approach as it will fetch the specific ad units you define in the adUnits parameter. Ad unit is a string array.
    [IronSource initWithAppKey:YOUR_APP_KEY adUnits:YOUR_AD_UNITS];
    IronSource.initWithAppKey(kAPPKEY, adUnits:YOUR_AD_UNITS)


    [IronSource initWithAppKey:APP_KEY adUnits:@[IS_REWARDED_VIDEO]];
    /** or for all ad units
     IronSource.initWithAppKey(kAPPKEY, adUnits:[IS_REWARDED_VIDEO];
    /** or for all ad units

    When using this init approach, you can now initialize each ad unit separately at different touchpoints in your app flow in one session.

    To init Rewarded Video
    [IronSource initWithAppKey:APP_KEY adUnits:@[IS_REWARDED_VIDEO]];
    To init Interstitial
    [IronSource initWithAppKey:APP_KEY adUnits:@[IS_INTERSTITIAL]];
    To init Offerwall
    [IronSource initWithAppKey:APP_KEY adUnits:@[IS_OFFERWALL]];
    To init Banner
    [IronSource initWithAppKey:APP_KEY adUnits:@[IS_BANNER]];
    To init Rewarded Video
    IronSource.initWithAppKey(kAPPKEY, adUnits:[IS_REWARDED_VIDEO];
    To init Interstitial
    IronSource.initWithAppKey(kAPPKEY, adUnits:[IS_INTERSTITIAL];
    To init Offerwall
    IronSource.initWithAppKey(kAPPKEY, adUnits:[IS_OFFERWALL];
    To init Banner
    IronSource.initWithAppKey(kAPPKEY, adUnits:[IS_BANNER];
  2. Alternatively, you can init the SDK as detailed below and the SDK will init the ad units you’ve  configured on the ironSource platform:
    [IronSource initWithAppKey:YOUR_APP_KEY];

Step 4. Verify Your Integration

The ironSource SDK provides an easy way to verify that your SDK and Mediation integration was completed successfully. To verify your ironSource SDK integration as well as any additional ad networks you have implemented, simply add this method to your project:

[ISIntegrationHelper validateIntegration];

For more details on the ironSource Integration Verification tool navigate to this article.

Done! You just integrated the ironSource SDK in your app. 
You are now ready to start working with the ironSource Ad Units and advanced mediation platform.

What’s Next?

Once you’ve verified your integration with the Integration Helper, follow the integration guides and implement our Ad Units:

Interested in the ironSource Mediation platform? Integrate our Rewarded Video or Interstitial Ads and follow our Mediation articles.

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